Fablab
From 2014 to 2018, I worked as a software developer at Reso-nance Numérique. I developed web features for its community and software for interactive projects. In our Fablab in Marseille, we shared and taught about open source interactive technologies.
TYPE | Web, Software, Teaching |
DATE | |
STACK | Pure Data, Arduino, PHP, Python |
The LFO is the Fablab of Friche Belle de Mai in Marseille. It opened its doors in November 2013. This project gives substance and synthesizes the educational, artistic and socio-cultural mode of action to which we have been attached since the creation of the Reso-nance Numérique association.
Web features
- PHP: get data from the RSS feed of our wordpress website and display featured projects on another website
- PHP/AJAX/SQLITE/BOOTSTRAP: a webform to manage projects with our community
- HTML/CSS: onepage websites for side projects like http://malinette.info
Python with Blender
“Méta Cristal” is an interactive and immersive installation inviting spectators to play with the codes and aesthetics of Marvel and DC Comics comics. Several scenes are offered around a magic crystal. The crystal physically emerges from the screen as an interface between the imaginary world of superheroes and the real world. A story emerges between the spectators and the crystal. This gives them a superpower, that of acting on elements of the decor with their movements.
- I’ve developed a scene manager in Python for Blender
- I wrote a technical article about it: Python with Blender Game Engine
XBee
XBee modules are a solution for transmitting data wirelessly, by radio waves. We were trying to use it on wireless projects.
- I wrote a technical article on XBee: XBee - wiki
Workshops
- We created a lot of funny workshops for children, students and professionals in order to learn open source interactive technologies
- We organized events: